Castellum Res Venereae 2
This one feels like somebody took an old dungeon crawler from a crusty Flash site, fed it too much hentai and said “yeah, that’s enough story, just throw the redhead in the castle again.” You’re basically running this poor girl through a horny labyrinth, room after room, stone corridors and stupid little traps that look harmless until a tentacle suddenly whips out of nowhere and you’re like, ok, I kinda walked into that. It reminds me weirdly of reading manga out of order: you know there was a “first part” but you’re already in volume 2, flipping pages and going “wait, did I miss when everyone decided the walls should have cocks in them?” There are 12 old scenes, 12 new scenes, and the game is very proud to shove you right back into the greatest hits while also showing you all the new ways it can fuck up your escape. Literally fuck up. But not in some complex system way. You just run, jump, and hope you don’t land face-first into some slimy monster appendage waiting inside a fake floor tile.
The levels are set up like short manga chapters that only exist for the sex payoff. You move across a corridor, hop over a spike, and then misjudge one small platform, and suddenly the redhead is pinned against a column with tentacles sliding under her clothes, wrapping around her boobs, forcing her legs open while she’s gasping and squirming. No fade to black, no slow build, it just slams right into the scene like one of those panels where the artist ran out of patience with plot. Sometimes the monster is basically just a puddle with eyes that grabs her ankles and drags her down into a hole in the floor, and next thing she’s half-submerged, hips stuck, slime forcing its way into her pussy and ass while her hands are braced uselessly on the stone. I got annoyed because one stupid ceiling trap looks like background at first, so I kept bonking her into it, and each time she ends up hanging in the air by tentacles around her wrists, tongue out, breasts yanked up and squeezed until you see those heavy, exaggerated lines around the nipples like in old doujin scans. I still don’t like that ceiling tile. It’s clearly misaligned a bit and now I notice it every time.
What I enjoy is how the castle itself feels like a horny thing that wants her, not just a place. There’s this one corridor where the floor keeps breaking, and if you miss the timing, these wormy things burst from the cracks and hook into her clothes, ripping them in chunks while she tries to crawl away. When they finally pull her into the dark, the whole screen is just her body surrounded by writhing tentacles slapping against her thighs, stuffing her from both ends, leaving streaks of slime dripping off her skin like the inking went crazy. Another room has a fake exit door that’s actually some kind of living trap. You reach it like “finally, clear,” touch it, and the door melts open into this fleshy mouth around her torso, holding her in place while shapes slide out from the frame and bully every hole she has, pressing her cheek against the stone so you see her eyes rolling and drool on the floor. It’s rough, it’s not gentle at all, more like those fetish anthologies where the artist barely bothers with names. Sometimes the old scenes pop up again and you recognize them like “oh, that’s the stairwell gangbang one,” and it’s weirdly comforting and also kind of lazy but I didn’t really mind, because the whole game plays like a bad decision you keep repeating just to see what other trap is going to grab her next in this ridiculous castellum res venereae.
Added: Jun 17, 2018 💬 0 🎮 1k